After five successful seasons as a temporary event, the Science Museum permanently welcomed back Power Up, our hands-on gaming experience, on Thursday 27 July 2023.
On 11 May 1997 – more than 25 years ago – a computer beat the world chess champion, Garry Kasparov. How has our world changed since then? And what does it mean when computers win against people?
As part of our Open for All series, Marketing Officer Lorna Hutchman explores the advances in accessibility that are creating a more inclusive gaming industry.
To celebrate 40 years since the release of Pac-Man, Head of Commercial Experiences and gaming fan Mark Cutmore explores the story of the much-loved character and pop-culture icon.
To celebrate Power UP, our hands-on gaming event, we take a look back at the history of handheld gaming.
To celebrate the most romantic day of the year (and our hands-on gaming event Power UP) we look at five of the most iconic couples from the world of video games.
Launching in 2020, we explore an exciting new collaboration set to reimagine the future of museum experiences.
As we announce the return of Power UP, our hands-on video games extravaganza back by popular demand in 2019, we take a look back at some of the key turning points in gaming history.
As part of our mission to inspire the next generation of scientists, inventors and engineers the Science Museum Group have launched an exciting new online game, Total Darkness.
Meet Creoqode, the tech company that lets you build your very own game console and create the video games to go with it. We speak to them about the new 2048 console.
From old 8-bit classics to the latest shooter, science fiction has never ceased to be a source of inspiration for game developers…
Assistant Curator Rupert Cole takes the controls and explores the comprehensive world of SimEarth.