Meet Creoqode, the tech company that lets you build your very own game console and create the video games to go with it. We speak to them about the new 2048 console.
Meet the staff members that make the Museum so unique and get the insider scoop on upcoming exhibitions, research projects and new objects.
Meet Creoqode, the tech company that lets you build your very own game console and create the video games to go with it. We speak to them about the new 2048 console.
From old 8-bit classics to the latest shooter, science fiction has never ceased to be a source of inspiration for game developers…
Ahead of moving our clocks forward, we travel back in time to see why Daylight Savings was first introduced.
Assistant Curator Rupert Cole takes the controls and explores the comprehensive world of SimEarth.
Growing human body parts in a lab might sound like something straight out of science fiction, but thanks to incredible advances in stem cell technologies, we may be closer to achieving this than we thought.
Assistant Curator Shaz Hussain takes a look at one of the most popular video game series of all time.
Exhibition Content Developer Khalil Thirlaway takes a look at some of the most influential characters in gaming’s long history.
Director of External Affairs, Roger Highfield, talks to Dr Venki Ramakrishnan, and Dr Eugenia Cheng about the “man who knew infinity”
Dr. Sebastian Weidt explores a new TW live event at the Science Museum.
The complexities of displaying Quantum Computing
Before antibiotics, treating bacterial infections could be nasty and dangerous. Here are 7 eye-watering ways our ancestors tried to battle the bugs.
Events Programmer Federica Marzari tells us how she became fascinated with a collection of coins, and was inspired to create a workshop for kids, Constellation Coasters.